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---
Level_of_Influence: 4
Faction:
Tags:
- npc
---
# Elthea Rinvale
*Diplomatic Intermediary*
## 🎨 Artwork
![[Elthea Rinvale.png]]
*Optional caption / alt text*
---
## 🧑 NPC Overview
- **Full Name:** Elthea Rinvale
- **Race / Ancestry:** Elf
- **Gender / Pronouns:** She/Her
- **Occupation / Role:** Diplomatic Envoy to the Trackless Courts
- **Faction / Allegiance:**
- **Notable Traits:** (quirks, mannerisms, appearance)
- **First Impression:** Cool
---
## 🤝 Relationship with Party
- **Level of Influence:** `= this.Level_of_Influence` (10 to +10)
- **Notes on Influence:** (what actions improve/worsen standing)
- ***Discovery Skills***
- DC 14 Trackless Lore
- DC 16 Warfare Lore
- DC 17 Society
- DC 19 Perception
- ***Influence Skills***
- DC 24 Deception
- DC 21 Intimidation
- DC 19 Diplomacy
- ***Weaknesses***
- Most happy when offered fresh drink/food. Reduces Influence DC by 2.
- ***Resistances***
- ***Biases***
---
## 🏛️ Relations & Factions
- **Primary Faction:** [[Faction Name]]
- **Allied Factions:** [[Faction A]], [[Faction B]]
- **Rival Factions:** [[Faction C]]
- **Personal Enemies / Allies:** [[NPC or PC]]
---
## 📖 History & Background
- **Origin / Past:**
- Grew up in Glisburn - chief often brought others into the brotherhood. In the trackless they'd adopt others into the cheif's family - in the E'in they do the same. Though in the Trackless, it's alot less consensual.
-
- **Known Motivations:**
- **Secrets / Rumors:**
- Potentially annoyed with people who constantly gawk at her being an envoy to the Trackless Courts, or otherwise disrespecting her role as a diplomat.
---
## 🎭 Roleplay Notes
- **Personality:** (e.g., stern, practical, loyal)
- **Speech Style / Quirks:** (catchphrases, accent, tics)
- **Appearance Details:** (clothing, scars, distinguishing features)
---
## 🗺️ Miscellaneous
- **Current Location:**
- **Important Items / Assets:**
- **Plot Hooks / Ties to PCs:**
- **Session Notes / Updates:**
- 2025-10-02: …
---
## 🔗 Connections
- **Related NPCs:**
- [[NPC A]] (Mentor)
- [[NPC B]] (Rival)
- **PC Ties:** (how the party knows them)