86 lines
2.1 KiB
Markdown
86 lines
2.1 KiB
Markdown
---
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Level_of_Influence: 4
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Faction:
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Tags:
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- npc
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---
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# Elthea Rinvale
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*Diplomatic Intermediary*
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## 🎨 Artwork
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![[Elthea Rinvale.png]]
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*Optional caption / alt text*
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---
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## 🧑 NPC Overview
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- **Full Name:** Elthea Rinvale
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- **Race / Ancestry:** Elf
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- **Gender / Pronouns:** She/Her
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- **Occupation / Role:** Diplomatic Envoy to the Trackless Courts
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- **Faction / Allegiance:**
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- **Notable Traits:** (quirks, mannerisms, appearance)
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- **First Impression:** Cool
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---
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## 🤝 Relationship with Party
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- **Level of Influence:** `= this.Level_of_Influence` (−10 to +10)
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- **Notes on Influence:** (what actions improve/worsen standing)
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- ***Discovery Skills***
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- DC 14 Trackless Lore
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- DC 16 Warfare Lore
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- DC 17 Society
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- DC 19 Perception
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- ***Influence Skills***
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- DC 24 Deception
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- DC 21 Intimidation
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- DC 19 Diplomacy
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- ***Weaknesses***
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- Most happy when offered fresh drink/food. Reduces Influence DC by 2.
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- ***Resistances***
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- ***Biases***
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---
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## 🏛️ Relations & Factions
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- **Primary Faction:** [[Faction Name]]
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- **Allied Factions:** [[Faction A]], [[Faction B]]
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- **Rival Factions:** [[Faction C]]
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- **Personal Enemies / Allies:** [[NPC or PC]]
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---
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## 📖 History & Background
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- **Origin / Past:**
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- Grew up in Glisburn - chief often brought others into the brotherhood. In the trackless they'd adopt others into the cheif's family - in the E'in they do the same. Though in the Trackless, it's alot less consensual.
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-
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- **Known Motivations:**
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- **Secrets / Rumors:**
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- Potentially annoyed with people who constantly gawk at her being an envoy to the Trackless Courts, or otherwise disrespecting her role as a diplomat.
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---
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## 🎭 Roleplay Notes
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- **Personality:** (e.g., stern, practical, loyal)
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- **Speech Style / Quirks:** (catchphrases, accent, tics)
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- **Appearance Details:** (clothing, scars, distinguishing features)
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---
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## 🗺️ Miscellaneous
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- **Current Location:**
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- **Important Items / Assets:**
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- **Plot Hooks / Ties to PCs:**
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- **Session Notes / Updates:**
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- 2025-10-02: …
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---
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## 🔗 Connections
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- **Related NPCs:**
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- [[NPC A]] (Mentor)
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- [[NPC B]] (Rival)
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- **PC Ties:** (how the party knows them)
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