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a-legacy-forged-obsid-sync/Templates/NPC Template.md
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---
# Influence: -10 (very bad) … 0 (neutral) … +10 (very good)
Level_of_Influence: 0
Faction:
SMH_Acronym: #e.g., "So Much Honor" / "Saints Marching Harbor"
Tags: [npc]
---
# <% tp.file.title %>
*Role/Description — e.g., "Captain of the Guard", "Elven Scholar", "Local Merchant"*
## 🎨 Artwork
![[<% tp.file.title %>.png]]
*Optional caption / alt text*
---
## 🧑 NPC Overview
- **Full Name:**
- **Race / Ancestry:**
- **Gender / Pronouns:**
- **Occupation / Role:**
- **Faction / Allegiance:** <% tp.frontmatter.Faction ?? "" %>
- **SMH (what THEY call it):** `= this.SMH_Acronym`
- **Notable Traits:** (quirks, mannerisms, appearance)
- **First Impression:** (how the party perceives them)
---
## 🤝 Relationship with Party
- **Level of Influence:** `= this.Level_of_Influence` (10 to +10)
- **Notes on Influence:** (what actions improve/worsen standing)
- ***Discovery Skills***
- ***Influence Skills***
- ***Weaknesses***
- ***Resistances***
- ***Biases***
---
## 🏛️ Relations & Factions
- **Primary Faction:** [[Faction Name]]
- **Allied Factions:** [[Faction A]], [[Faction B]]
- **Rival Factions:** [[Faction C]]
- **Personal Enemies / Allies:** [[NPC or PC]]
---
## 📖 History & Background
- **Origin / Past:**
- **Known Motivations:**
- **Secrets / Rumors:**
---
## 🎭 Roleplay Notes
- **Personality:** (e.g., stern, practical, loyal)
- **Speech Style / Quirks:** (catchphrases, accent, tics)
- **Appearance Details:** (clothing, scars, distinguishing features)
---
## 🗺️ Miscellaneous
- **Current Location:**
- **Important Items / Assets:**
- **Plot Hooks / Ties to PCs:**
- **Session Notes / Updates:**
- <% tp.date.now("YYYY-MM-DD") %>: …
---
## 🔗 Connections
- **Related NPCs:**
- [[NPC A]] (Mentor)
- [[NPC B]] (Rival)
- **PC Ties:** (how the party knows them)