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---
Reputation: 1
Faction_Type:
Motto:
Ideology:
Symbol:
Colors:
Headquarters:
Territories:
-
Allies:
-
Rivals:
-
SMH_Acronym:
Intel:
Tags:
- faction
---
# Whitewater Civilians
*One-line role/description — e.g., “Elven High House controlling Yathirs docks.”*
---
## 🎨 Artwork
![[Whitewater Civilians.png]]
*Optional caption / artist credit*
---
## 🧭 Identity & Heraldry
- **Motto:** `= default(this.Motto, "—")`
- **Symbol:** `= default(this.Symbol, "—")`
- **Colors:** `= default(this.Colors, "—")`
- **Headquarters:** `= default(this.Headquarters, "—")`
- **Territories:** `= this.Territories`
---
## 📜 Ideology & Goals
- **Ideology / Alignment:** `= default(this.Ideology, "—")`
- **Primary Goals:**
-
- **Taboos / Anathema:**
-
---
## 🤝 Relationship with Party
- **Reputation:** `= this.Reputation`
---
## 🧑‍💼 Leadership & Structure
- **Leader(s):** [[NPC A]], [[NPC B]]
- **Structure:** (council, hierarchy, cells, chapters)
- **Key Offices:** (Intelligence, Logistics, Priory, Treasury, etc.)
---
## 🧰 Assets & Operations
- **Resources:** (coin, troops, mages, ships, safehouses, contacts)
- **Notable Holdings:**
- **Typical Ops / Tactics:**
---
## 🕊️ Diplomacy & Relations
- **Allies:** `= this.Allies`
- **Rivals:** `= this.Rivals`
- **Stance toward “SMH” (their wording):** `= default(this.SMH_Acronym, "—")`
---
## 🧠 Intelligence & Mentions
```button
name Add Intel
type command
action Templater: Insert Add Intel Entry to Faction
```
```dataviewjs
const THIS = dv.current();
const thisName = String(THIS.file.name);
const thisLC = thisName.toLowerCase();
const factions = dv.pages("#faction");
// mention detector (same logic as your table)
function mentionsThisFaction(entry) {
const sum = String(entry.summary ?? "");
if (sum.includes(`[[${thisName}]]`) || sum.includes(`[[${thisName}|`)) return true;
const src = entry.source;
const list = Array.isArray(src) ? src : (src ? [src] : []);
for (const s of list) {
if (typeof s === "string") {
if (s.includes(`[[${thisName}]]`) || s.includes(`[[${thisName}|`)) return true;
if (s.toLowerCase() === thisLC) return true;
} else if (s && typeof s === "object" && s.path) {
const base = s.path.split("/").pop().replace(/\.md$/i,"").toLowerCase();
if (base === thisLC) return true;
}
}
return false;
}
const own = (THIS.Intel ?? []).length;
let mentions = 0;
for (const p of factions.where(p => p.file.name !== thisName)) {
for (const it of (p.Intel ?? [])) if (mentionsThisFaction(it)) mentions++;
}
dv.paragraph(`_Entries: ${own + mentions} (own ${own} + mentions ${mentions})_`);
```
```dataviewjs
// Current faction
const THIS = dv.current();
const thisName = String(THIS.file.name);
const thisLC = thisName.toLowerCase();
// All faction pages (including this one)
const factions = dv.pages("#faction");
// Mention detector: summary has [[This Faction]] OR source points at this faction
function mentionsThisFaction(entry) {
const sum = String(entry.summary ?? "");
if (sum.includes(`[[${thisName}]]`) || sum.includes(`[[${thisName}|`)) return true;
const src = entry.source;
const list = Array.isArray(src) ? src : (src ? [src] : []);
for (const s of list) {
if (typeof s === "string") {
if (s.includes(`[[${thisName}]]`) || s.includes(`[[${thisName}|`)) return true;
if (s.toLowerCase() === thisLC) return true; // fallback: plain text match
} else if (s && typeof s === "object" && s.path) { // wikilink object
const base = s.path.split("/").pop().replace(/\.md$/i,"").toLowerCase();
if (base === thisLC) return true;
}
}
return false;
}
// Collect rows
const rows = [];
// 1) Own intel
for (const it of (THIS.Intel ?? [])) {
rows.push({
date: it.date ?? "",
from: THIS.file.link,
type: it.type ?? "",
summary: String(it.summary ?? ""),
source: it.source ?? "",
rel: it.reliability ?? "",
cred: it.credibility ?? "",
tags: Array.isArray(it.tags) ? it.tags.join(", ") : (it.tags ?? "")
});
}
// 2) Mentions from other factions
for (const p of factions.where(p => p.file.name !== thisName)) {
for (const it of (p.Intel ?? [])) {
if (mentionsThisFaction(it)) {
rows.push({
date: it.date ?? "",
from: p.file.link,
type: it.type ?? "",
summary: String(it.summary ?? ""),
source: it.source ?? "",
rel: it.reliability ?? "",
cred: it.credibility ?? "",
tags: Array.isArray(it.tags) ? it.tags.join(", ") : (it.tags ?? "")
});
}
}
}
// Sort newest first
rows.sort((a,b) => String(b.date).localeCompare(String(a.date)));
if (!rows.length) {
dv.paragraph("_No intel yet._");
} else {
dv.table(
["Date","From Faction","Type","Summary","Source","Rel","Cred","Tags"],
rows.map(r => [r.date, r.from, r.type, r.summary, r.source, r.rel, r.cred, r.tags])
);
}
```
> Add new entries in the **frontmatter** under `Intel:` (keep newest on top). Suggested fields: `date, type, summary, source, reliability, credibility, tags`.
---
## 🔗 Related NPCs (auto)
```dataview
TABLE link(file.name) AS NPC, number(Level_of_Influence) AS Influence, default(SMH_Acronym, "—") AS SMH
FROM #npc
WHERE file.name != "NPC Template"
AND (
Faction = this.file.link
OR lower(string(Faction)) = lower(this.file.name)
OR contains(lower(string(Faction)), lower(this.file.name))
)
SORT number(Level_of_Influence) DESC
```
---
## 📌 Plot Hooks & Notes
-
-
---
## 🗒 Session Updates
- 2026-07-22: …
@@ -1,5 +1,5 @@
--- ---
Level_of_Influence: 5 Level_of_Influence: 6
Faction: Faction:
Tags: Tags:
- npc - npc
@@ -1,5 +1,5 @@
--- ---
Level_of_Influence: 17 Level_of_Influence: 18
Faction: "[[House Asase]]" Faction: "[[House Asase]]"
Tags: Tags:
- npc - npc
@@ -1,5 +1,5 @@
--- ---
Level_of_Influence: 9 Level_of_Influence: 10
Faction: Faction:
SMH_Acronym: Synchronized Mushroom Hiccup SMH_Acronym: Synchronized Mushroom Hiccup
Tags: Tags:
@@ -1,5 +1,5 @@
--- ---
Level_of_Influence: 6 Level_of_Influence: 8
Faction: Faction:
SMH_Acronym: SMH_Acronym:
Tags: Tags:
@@ -1,5 +1,5 @@
--- ---
Level_of_Influence: 9 Level_of_Influence: 11
Faction: "[[House Vyshaan]]" Faction: "[[House Vyshaan]]"
SMH_Acronym: SMH_Acronym:
Tags: Tags:
@@ -1,5 +1,5 @@
--- ---
Level_of_Influence: 0 Level_of_Influence: 1
Faction: "[[House Asase]]" Faction: "[[House Asase]]"
SMH_Acronym: SMH_Acronym:
Tags: Tags:
@@ -86,6 +86,10 @@ templater true
- We also learn that [[Fritch]] is working as the Dig Leader for the day of our infiltration. - We also learn that [[Fritch]] is working as the Dig Leader for the day of our infiltration.
- The group opts to explore around the dig area first before reporting to [[Fritch]] - The group opts to explore around the dig area first before reporting to [[Fritch]]
- Exploring some of the area, we find an Elevator that heads down - a sheer drop back into the City. [[Kite]] and [[Calen]] pick up trash with the minecart and overhear a conversation with [[Morag Tenrae]] and a robed individual. They speak on letting the Governor know if they find any other pieces or bringing things back up to the basecamp to help sustain the workers. - Exploring some of the area, we find an Elevator that heads down - a sheer drop back into the City. [[Kite]] and [[Calen]] pick up trash with the minecart and overhear a conversation with [[Morag Tenrae]] and a robed individual. They speak on letting the Governor know if they find any other pieces or bringing things back up to the basecamp to help sustain the workers.
- We find a hidden room in one of the rooms, which leads to a chamber which contains what is effectively a computer that contains information about the peoples and lifeforms that have passed through the portal or who have accessed the life system - called the [[Lifeform Catalog]]
- The last access prior to us was 32 hours prior and was [[Kite's Husband]]
- [[Calen]] questions [[Kite]] as to the purpose and [[Kite]] says that it was a system used to identify health and detect diseases - but Calen realizes there is something off to what he is told.
- An Empirical Analysis: Theoretically, large amounts of biological data would allow for the tracking of generational tendencies towards certain diseases. With modern medicine, biological and genetic manipulation via magical means could even allow the erradication of certain ailments that living creatures are predisposed towards.
- **Combat:** - **Combat:**
@@ -0,0 +1,168 @@
---
Date: 2026-07-15
Session_Name: Session 34 - Infiltration of the Arch Part 2
Tags:
- pf2e
- session
---
# Session 34 - Infiltration of the Arch Part 2
> **Date:** `= this.Date` • **Name:** `= this.Session_Name`
---
## 📄 Session Summary (auto)
<!-- SUMMARY-START -->
*No summary yet — click “Generate Summary” below.*
<!-- SUMMARY-END -->
```button
name ✍️ Generate AI Summary
type template
action Templates/Generate AI Session Summary.md
templater true
```
## 🧭 Where / When
- **Region / Location:**
- **In-game Date / Time:**
- **Weather / Conditions:**
---
## 👥 PCs Present / Absent
- **Present:**
- **Absent:**
---
## ⭐ Highlights (feed the auto-summary)
> Add one or more `Highlight::` lines. The button will build a summary from these.
- Highlight::
- Highlight::
- Highlight::
---
## 🎯 Quests & Progress
- **Active Objectives:**
- **Progress / Resolutions:**
---
## 🗣️ NPCs Met / Factions
- **NPCs:** [[ ]] [[ ]] [[ ]]
- **Factions Touched:** [[ ]] [[ ]]
---
## ⚔️ Encounters
- **Social / Exploration:**
- **Combat:**
- **Outcome / Loot:**
---
## 🧠 Intel Captured (auto)
```dataviewjs
const THIS = dv.current();
const sessName = THIS.file.name;
const sessDate = THIS.Date ?? dv.current().file.frontmatter?.Date ?? "";
const sessLC = sessName.toLowerCase();
const pages = dv.pages("#npc or #faction").where(p => p.Intel);
function matchesSessionField(sessionField) {
const list = Array.isArray(sessionField) ? sessionField : [sessionField];
for (const s of list) {
if (!s) continue;
if (typeof s === "object" && s.path) {
const base = s.path.split("/").pop().replace(/\.md$/i,"");
if (base.toLowerCase() === sessLC) return true;
} else {
const text = String(s);
if (text.includes(`[[${sessName}]]`)) return true;
if (text.toLowerCase() === sessLC) return true;
}
}
return false;
}
const rows = [];
for (const p of pages) {
for (const it of p.Intel) {
let ok = false;
if (it.session) ok = matchesSessionField(it.session);
if (!ok && sessDate && it.date) ok = String(it.date) === String(sessDate); // fallback
if (ok) {
rows.push({
from: p.file.link,
date: it.date ?? "",
type: it.type ?? "",
summary: String(it.summary ?? ""),
source: it.source ?? "",
rel: it.reliability ?? "",
cred: it.credibility ?? "",
tags: Array.isArray(it.tags) ? it.tags.join(", ") : (it.tags ?? "")
});
}
}
}
rows.sort((a,b)=> String(b.date).localeCompare(String(a.date)));
if (!rows.length) {
dv.paragraph("_No intel captured for this session yet._");
} else {
dv.table(
["From", "Date", "Type", "Summary", "Source", "Rel", "Cred", "Tags"],
rows.map(r => [r.from, r.date, r.type, r.summary, r.source, r.rel, r.cred, r.tags])
);
}
```
---
## 📦 Treasure & Rewards
- **Items:**
- **Coin:**
- **XP / Milestones:**
---
## 🔜 Next Hooks / To-Dos
- [ ]
- [ ]
- [ ]
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