diff --git a/Dungeons and Dragons/A Legacy Forged/People, Factions and Relationships/NPCs/Celosia.md b/Dungeons and Dragons/A Legacy Forged/People, Factions and Relationships/NPCs/Celosia.md index 788f9a7..61b5247 100644 --- a/Dungeons and Dragons/A Legacy Forged/People, Factions and Relationships/NPCs/Celosia.md +++ b/Dungeons and Dragons/A Legacy Forged/People, Factions and Relationships/NPCs/Celosia.md @@ -1,10 +1,18 @@ --- Level_of_Influence: 0 -Faction: +Faction: "[[Thin Wisps]]" SMH_Acronym: Tags: - npc Intel: + - date: 2026-01-07 + type: interaction + summary: Works in a warehouse near warehouse row. + session: "[[Session 16 - A Meeting of Consequence]]" + source: "[[Maltrix]]" + reliability: A + credibility: 5 + tags: [] - date: 2026-01-07 type: rumor summary: "[[Maltrix]] referred us to [[Celoisa]] as a sort-of recruiter for the [[Thin Wisps]]" @@ -25,11 +33,11 @@ Intel: --- ## πŸ§‘ NPC Overview -- **Full Name:** -- **Race / Ancestry:** +- **Full Name:** Celosia +- **Race / Ancestry:** Elf ((Grey Skinned, with Horns)) - **Gender / Pronouns:** -- **Occupation / Role:** -- **Faction / Allegiance:** +- **Occupation / Role:** Painter/Recruiter +- **Faction / Allegiance:** [[Thin Wisps]] - **SMH (what THEY call it):** `= this.SMH_Acronym` - **Notable Traits:** (quirks, mannerisms, appearance) - **First Impression:** (how the party perceives them) diff --git a/Dungeons and Dragons/A Legacy Forged/People, Factions and Relationships/NPCs/Fritch.md b/Dungeons and Dragons/A Legacy Forged/People, Factions and Relationships/NPCs/Fritch.md new file mode 100644 index 0000000..37ab109 --- /dev/null +++ b/Dungeons and Dragons/A Legacy Forged/People, Factions and Relationships/NPCs/Fritch.md @@ -0,0 +1,183 @@ +--- +Level_of_Influence: 0 +Faction: "[[The Archmasons]]" +SMH_Acronym: +Tags: + - npc +Intel: + - date: 2026-01-07 + type: interaction + summary: "[[Metternich]] tells [[Fritch]] that [[House Elidari]] plans to supplant [[The Archmasons]]. [[Metternich]] says that he doesn't ask for anything in return at the moment, but asks for an opportunity to solve problems." + session: "[[Session 16 - A Meeting of Consequence]]" + source: "[[Fritch]]" + reliability: A + credibility: 5 + tags: [] +--- + +# Fritch +*Role/Description β€” e.g., "Captain of the Guard", "Elven Scholar", "Local Merchant"* + +## 🎨 Artwork +![[Fritch.png]] +*Optional caption / alt text* + +--- + +## πŸ§‘ NPC Overview +- **Full Name:** Fritch +- **Race / Ancestry:** Halfling +- **Gender / Pronouns:** +- **Occupation / Role:** Information Broker for [[The Archmasons]] +- **Faction / Allegiance:** [[The Archmasons]] +- **SMH (what THEY call it):** `= this.SMH_Acronym` +- **Notable Traits:** (quirks, mannerisms, appearance) +- **First Impression:** (how the party perceives them) + +--- + +## 🀝 Relationship with Party +- **Level of Influence:** `= this.Level_of_Influence` (βˆ’10 to +10) +- **Notes on Influence:** (what actions improve/worsen standing) + - ***Discovery Skills*** + - ***Influence Skills*** + - ***Weaknesses*** + - ***Resistances*** + - ***Biases*** + +--- + +## 🧠 Intel (auto) +```dataviewjs +const THIS = dv.current(); +const thisName = String(THIS.file.name); +const thisLC = thisName.toLowerCase(); + +// Scan faction & NPC notes that have Intel arrays +const pages = dv.pages("#npc or #faction").where(p => p.Intel); + +// Does an Intel entry reference THIS NPC? +function mentionsThisNPC(entry) { + const sum = String(entry.summary ?? ""); + + // 1) Explicit wikilink in summary + if (sum.includes(`[[${thisName}]]`) || sum.includes(`[[${thisName}|`)) return true; + + // 2) Source field (string/link/list) + const src = entry.source; + const arr = Array.isArray(src) ? src : (src ? [src] : []); + for (const s of arr) { + if (typeof s === "string") { + // quoted link or plain text + const unq = s.replace(/^"+|"+$/g, ""); // drop surrounding quotes if any + if (unq.includes(`[[${thisName}]]`) || unq.includes(`[[${thisName}|`)) return true; + // if they typed just the name + if (unq.replace(/\[\[|\]\]/g, "").trim().toLowerCase() === thisLC) return true; + } else if (s && typeof s === "object" && s.path) { + // wikilink object + const base = s.path.split("/").pop().replace(/\.md$/i, "").toLowerCase(); + if (base === thisLC) return true; + } + } + + // Optional (looser): plain text mention in summary + // return sum.toLowerCase().includes(thisLC); + + return false; +} + +// Collect rows: 1) own Intel, 2) mentions from other notes +const rows = []; + +// Own Intel (from this NPC note) +for (const it of (THIS.Intel ?? [])) { + rows.push({ + from: THIS.file.link, + date: it.date ?? "", + type: it.type ?? "", + summary: String(it.summary ?? ""), + session: it.session ?? "", + source: it.source ?? "", + rel: it.reliability ?? "", + cred: it.credibility ?? "", + tags: Array.isArray(it.tags) ? it.tags.join(", ") : (it.tags ?? "") + }); +} + +// Mentions elsewhere +for (const p of pages.where(p => p.file.path !== THIS.file.path)) { + for (const it of (p.Intel ?? [])) { + if (mentionsThisNPC(it)) { + rows.push({ + from: p.file.link, + date: it.date ?? "", + type: it.type ?? "", + summary: String(it.summary ?? ""), + session: it.session ?? "", + source: it.source ?? "", + rel: it.reliability ?? "", + cred: it.credibility ?? "", + tags: Array.isArray(it.tags) ? it.tags.join(", ") : (it.tags ?? "") + }); + } + } +} + +// Sort newest first +rows.sort((a,b) => String(b.date).localeCompare(String(a.date))); + +if (!rows.length) { + dv.paragraph("_No intel yet._"); +} else { + dv.paragraph(`_Entries: ${rows.length} (own ${(THIS.Intel ?? []).length} + mentions ${Math.max(0, rows.length - (THIS.Intel ?? []).length)})_`); + dv.table( + ["From Note","Date","Type","Summary","Session","Source","Rel","Cred","Tags"], + rows.map(r => [r.from, r.date, r.type, r.summary, r.session, r.source, r.rel, r.cred, r.tags]) + ); +} +``` + +```button +name βž• Add Intel +type command +action Templater: Insert Add Intel Entry to NPC +``` + +--- + +## πŸ›οΈ Relations & Factions +- **Primary Faction:** [[The Archmasons]] +- **Allied Factions:** [[Faction A]], [[Faction B]] +- **Rival Factions:** [[Faction C]] +- **Personal Enemies / Allies:** [[NPC or PC]] + +--- + +## πŸ“– History & Background +- **Origin / Past:** +- **Known Motivations:** +- **Secrets / Rumors:** + +--- + +## 🎭 Roleplay Notes +- **Personality:** (e.g., stern, practical, loyal) +- **Speech Style / Quirks:** (catchphrases, accent, tics) +- **Appearance Details:** (clothing, scars, distinguishing features) + +--- + +## πŸ—ΊοΈ Miscellaneous +- **Current Location:** +- **Important Items / Assets:** +- **Plot Hooks / Ties to PCs:** +- **Session Notes / Updates:** + - 2026-01-07: … + +--- + +## πŸ”— Connections +- **Related NPCs:** + - [[NPC A]] (Mentor) + - [[NPC B]] (Rival) +- **PC Ties:** (how the party knows them) diff --git a/Dungeons and Dragons/A Legacy Forged/Session Notes/Session 16 - A Meeting of Consequence.md b/Dungeons and Dragons/A Legacy Forged/Session Notes/Session 16 - A Meeting of Consequence.md index 83d8bef..840a200 100644 --- a/Dungeons and Dragons/A Legacy Forged/Session Notes/Session 16 - A Meeting of Consequence.md +++ b/Dungeons and Dragons/A Legacy Forged/Session Notes/Session 16 - A Meeting of Consequence.md @@ -85,6 +85,9 @@ templater true - [[Metternich]] picks up on something - implying that this is going to be entertaining. - [[Cormac Elidari]] and [[Nuala Elidari]] do not seem surprised at [[Faylen Valora]]'s rejection of the offer of adoption, but he does express displeasure at the idea. - [[Nuala Elidari]] announces that [[House Valrora]] is being re-assigned and will govern Rhamtool -- a small village on a river inlet nearing the main farmlands of Ri'lsera -- this is evidently under the order of [[House Evandra]]. + - [[Faylen Valora]], [[Metternich]], and [[Val]] go to meet with Fritch in an attempt to garner influence with [[The Archmasons]]. + - [[Metternich]] proffers that [[House Elidari]] intends to betray [[The Archmasons]] in some manner -- and looking to eventually push [[The Archmasons]] out. + - [[Metternich]] offers this information in exchange for an opportunity to prove ourselves as people worth allying with. - **Combat:**